Patch Notes - October 12, 2021

What’s New: 

Added a setting to allow players to choose whether the Lunge will act as a button or a joystick 

Lighting and material improvements on Lery's Memorial Institute 

The Hallowed Festival returns 

Added a Featured Store section to the store 

Re-enabled the Ads column in the Bloodmarket 


Balance Changes: 



Maximum Laceration is now 6 (was 7). 

Faster Laceration decay (full meter depletes in 15 seconds, 20 seconds if running) 

Shorter delay before Laceration starts to decay (now 10 seconds, was 20 seconds) 

Laceration removed upon successful basic attack now 3 (was 4) 

Main Event starts throwing knives 1 second sooner 

30 knife hits required to activate Main Event (was 20) 

30 second window to activate Main Event (was 10) 

New knife hit indicators have been added to show when knives connect with Survivors.  


Melodious Murder: Moderately decreases knives' reload time at lockers. 

Fizz-Spin Soda: Smaller effect (starts at 2 knives thrown instead of 3; balanced with smaller maximum Laceration) 

Iridescent Photocard: When a Survivor’s Laceration Meter is two or less Blade hits away from the maximum, they are inflicted with the Exposed status effect. 

Death Throes Compilation: When Main Event ends, The Trickster's knives are replenished. 

Lucky Blade: Hitting a survivor with a Blade during Main Event slightly extends its duration. (0.2s) 

Waiting for You Watch: Hitting a survivor with a Blade during Main Event moderately extends its duration. (0.3s) 

Removed the recoil from The Trickster’s controls 

Balanced sensitivity for control movement 



No Way Out: After hooking a Survivor for the first time, No Way Out gains a token. Once the exit gates have been powered, No Way Out activates. 

When a Survivor interacts with an exit gate switch, you receive a loud noise notification. The Entity then blocks both exit gate switches for 12 seconds, plus an additional 6/9/12 seconds for each token in your possession. 


Hex: Crowd Control: Effect now lasts 14/17/20 seconds (was 10/12/14 seconds) 



Moved Stranger Things characters’ perks to the generic perk pool 

Removed requirement to either watch the last ad or pay Bloodpoints to refresh the Bloodmarket once the last row has been bought. 

Minor adjustments to the behaviour of the joystick on the Attack button to make it more stable 

Added an option to remove the joystick and replace it with a static attack button 


Bug Fixes: 

Fixed issue where level 50 characters could only level up once per match 

Fixed issue where selecting ‘Auto’ for graphics quality crashed the game on certain high end devices 

Fixed issue where players could find the hatch before it was meant to be visible 

Fixed issue in Killer Tutorial where player could walk up the fallen tree at back of the map 

Fixed issue where the item granted by the Flashbang perk stayed equipped after leaving a Trial 

Fixed issue where chests spawning too closed to a rock in the Ironworks of Misery map could not be opened 

Fixed issue where The Plague could infect Breakable Walls 

Fixed issue where The Trickster’s knives become invisible once thrown 

Removed an invisible collision on a porch in Lampkin Lane map 

The Oni can now perform a quick club attack while in demon form 

Fixed an issue where the immune to sleep indicator would always appear when playing against The Nightmare 

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